diff --git a/.gitignore b/.gitignore index da93220..4834943 100644 --- a/.gitignore +++ b/.gitignore @@ -1,4 +1,5 @@ /node_modules/ /public/build/ +/public/assets/ .DS_Store diff --git a/public/assets/images/buildings/buildings.png b/public/assets/images/buildings/buildings.png index 02c8c2b..1953901 100644 Binary files a/public/assets/images/buildings/buildings.png and b/public/assets/images/buildings/buildings.png differ diff --git a/src/App.svelte b/src/App.svelte index b8599e1..cab2516 100644 --- a/src/App.svelte +++ b/src/App.svelte @@ -1,7 +1,7 @@
{inGameTime.days?.toString().padStart(2, '0')}.{inGameTime.months?.toString().padStart(2, '0')} of {inGameTime.years} y.
-{inGameTime.hours?.toString().padStart(2, '0')}:{inGameTime.minutes?.toString().padStart(2, '0')}:{inGameTime.seconds?.toString().padStart(2, '0')}
++ {inGameTime.days?.toString().padStart(2, "0") ?? ""}.{inGameTime.months?.toString().padStart(2, "0") ?? ""} of {inGameTime.years ?? ""} y. +
++ {inGameTime.hours?.toString().padStart(2, "0") ?? ""}:{inGameTime.minutes?.toString().padStart(2, "0") ?? ""}:{inGameTime.seconds + ?.toString() + .padStart(2, "0") ?? ""} +
+Master:
+ {UIGameSound.update((s)=>{ + s.master = Number(e.target.value) / 100; + })}}/> +Music:
+ {UIGameSound.update((s)=>{ + s.music = Number(e.target.value) / 100; + })}}/> +Ambient:
+ {UIGameSound.update((s)=>{ + s.ambient = Number(e.target.value) / 100; + })}}/>{downloadedAssets >= 0 ? downloadedAssets:"Calculating..."}
+{downloadedAssets >= 0 ? downloadedAssets : "Calculating..."}
/
-{totalToDownloadAssets >= 0 ? totalToDownloadAssets:"Calculating..."}
+{totalToDownloadAssets >= 0 ? totalToDownloadAssets : "Calculating..."}
FPS: {(1000.0 / frameLatency).toFixed(2)} {frameLatency.toFixed(2)}ms
+FPS: {(1000.0 / frameLatency).toFixed(2)} {frameLatency.toFixed(2)}ms
{#each profileMessages as msg}{msg.text}
{/each}