From fe2299f864391a8cf4c39b41cfd13da9a35b9e6a Mon Sep 17 00:00:00 2001 From: TorgaW Date: Tue, 9 Apr 2024 17:07:20 +0300 Subject: [PATCH] removed ts --- src/Game/AssetsLoader/AssetsLoader.d.ts | 1 - src/Game/Buildings/Buildings.d.ts | 3 - src/Game/Camera/Camera.d.ts | 10 --- src/Game/Game.d.ts | 2 - src/Game/GlobalVariables/GlobalVariables.d.ts | 44 ---------- src/Game/InputController/InputController.d.ts | 12 --- src/Game/Profiler/Profiler.d.ts | 7 -- src/Game/UIPipes/UIPipes.d.ts | 7 -- src/Game/Utils/Assets.utils.d.ts | 1 - src/Game/Utils/Math.utils.d.ts | 69 ---------------- src/Game/Utils/PRNG.utils.d.ts | 0 src/Game/Utils/Sprites.utils.d.ts | 8 -- src/Game/Utils/Storage.util.d.ts | 33 -------- src/Game/Utils/World.utils.d.ts | 1 - src/Game/Viewport/Viewport.d.ts | 1 - src/Game/WorldChunk/WorldChunk.d.ts | 2 - src/Game/WorldGeneration/WorldGeneration.d.ts | 80 ------------------- src/UI/GlobalNamespace/GlobalNamespace.d.ts | 2 - src/main.d.ts | 0 src/main.ts | 0 20 files changed, 283 deletions(-) delete mode 100644 src/Game/AssetsLoader/AssetsLoader.d.ts delete mode 100644 src/Game/Buildings/Buildings.d.ts delete mode 100644 src/Game/Camera/Camera.d.ts delete mode 100644 src/Game/Game.d.ts delete mode 100644 src/Game/GlobalVariables/GlobalVariables.d.ts delete mode 100644 src/Game/InputController/InputController.d.ts delete mode 100644 src/Game/Profiler/Profiler.d.ts delete mode 100644 src/Game/UIPipes/UIPipes.d.ts delete mode 100644 src/Game/Utils/Assets.utils.d.ts delete mode 100644 src/Game/Utils/Math.utils.d.ts delete mode 100644 src/Game/Utils/PRNG.utils.d.ts delete mode 100644 src/Game/Utils/Sprites.utils.d.ts delete mode 100644 src/Game/Utils/Storage.util.d.ts delete mode 100644 src/Game/Utils/World.utils.d.ts delete mode 100644 src/Game/Viewport/Viewport.d.ts delete mode 100644 src/Game/WorldChunk/WorldChunk.d.ts delete mode 100644 src/Game/WorldGeneration/WorldGeneration.d.ts delete mode 100644 src/UI/GlobalNamespace/GlobalNamespace.d.ts delete mode 100644 src/main.d.ts delete mode 100644 src/main.ts diff --git a/src/Game/AssetsLoader/AssetsLoader.d.ts b/src/Game/AssetsLoader/AssetsLoader.d.ts deleted file mode 100644 index ff913f0..0000000 --- a/src/Game/AssetsLoader/AssetsLoader.d.ts +++ /dev/null @@ -1 +0,0 @@ -export function loadGameAssets(): Promise; diff --git a/src/Game/Buildings/Buildings.d.ts b/src/Game/Buildings/Buildings.d.ts deleted file mode 100644 index 25f2f37..0000000 --- a/src/Game/Buildings/Buildings.d.ts +++ /dev/null @@ -1,3 +0,0 @@ -export function incBuildingCount(x: any): void; -export function handleBuildingsIncome(tick: any): void; -export let buildingsCount: number; diff --git a/src/Game/Camera/Camera.d.ts b/src/Game/Camera/Camera.d.ts deleted file mode 100644 index 1f6f54c..0000000 --- a/src/Game/Camera/Camera.d.ts +++ /dev/null @@ -1,10 +0,0 @@ -export function calculateViewportFromCamera(): void; -/** - * - * @param {Number} x - * @param {Number} y - */ -export function screenToWorldCoordinates(x: number, y: number): { - x: number; - y: number; -}; diff --git a/src/Game/Game.d.ts b/src/Game/Game.d.ts deleted file mode 100644 index 4950ac3..0000000 --- a/src/Game/Game.d.ts +++ /dev/null @@ -1,2 +0,0 @@ -export function generateWorld(): void; -export function initGame(): Promise; diff --git a/src/Game/GlobalVariables/GlobalVariables.d.ts b/src/Game/GlobalVariables/GlobalVariables.d.ts deleted file mode 100644 index 9eb7efa..0000000 --- a/src/Game/GlobalVariables/GlobalVariables.d.ts +++ /dev/null @@ -1,44 +0,0 @@ -export function setBC_VIEWPORT(viewport: any): void; -export function setBC_WORLD(world: any): void; -export function setBC_SELECTION(selection: any): void; -export function setNewPRNG(prng: any): void; -/** - * {PIXI.Container} - */ -export let BC_VIEWPORT: any; -/** - * {PIXI.Container} - */ -export let BC_WORLD: any; -/** - * {PIXI.Container} - */ -export let BC_SELECTION: any; -export namespace BC_TERRAIN_SETTINGS { - let tileSize: number; - let scale: number; -} -export namespace BC_SPRITES_SETTINGS { - export let defaultSize: number; - let scale_1: number; - export { scale_1 as scale }; -} -export namespace BC_CHUNKS_SETTINGS { - let width: number; - let height: number; -} -export namespace BC_CAMERA { - namespace position { - let x: number; - let y: number; - } - namespace offset_position { - let x_1: number; - export { x_1 as x }; - let y_1: number; - export { y_1 as y }; - } - let zoom: number; -} -export let PRNG: any; -export const BC_BUILDING_PLACEHOLDERS: any[]; diff --git a/src/Game/InputController/InputController.d.ts b/src/Game/InputController/InputController.d.ts deleted file mode 100644 index 1cb57d4..0000000 --- a/src/Game/InputController/InputController.d.ts +++ /dev/null @@ -1,12 +0,0 @@ -/** - * - * @param {String} key - * @param {_binding_types} type - * @param {Array} event - */ -export function createKeyboardBinding(key: string, type: { - Up: string; - Down: string; - Hold: string; -}, events: any): void; -export function inputControllerTick(deltaTime: any): void; diff --git a/src/Game/Profiler/Profiler.d.ts b/src/Game/Profiler/Profiler.d.ts deleted file mode 100644 index 37b556a..0000000 --- a/src/Game/Profiler/Profiler.d.ts +++ /dev/null @@ -1,7 +0,0 @@ -/** - * - * @param {PIXI._Ticker} tick - */ -export function profileFPS(tick: PIXI._Ticker): void; -export function printOnScreenDebugMessage(text: any, time: any): void; -export function profileDebugMessages(tick: any): void; diff --git a/src/Game/UIPipes/UIPipes.d.ts b/src/Game/UIPipes/UIPipes.d.ts deleted file mode 100644 index a7a3ddb..0000000 --- a/src/Game/UIPipes/UIPipes.d.ts +++ /dev/null @@ -1,7 +0,0 @@ -export const UIMainPipe: StateStorage; -export const UIAssetsLoaderInfoPipe: StateStorage; -export const UIGameProfilerPipe: StateStorage; -export const UISelectionInfo: StateStorage; -export const UICameraInfo: StateStorage; -export const UIObtainedResourcesPipe: StateStorage; -import { StateStorage } from "../Utils/Storage.util"; diff --git a/src/Game/Utils/Assets.utils.d.ts b/src/Game/Utils/Assets.utils.d.ts deleted file mode 100644 index e2d4fc7..0000000 --- a/src/Game/Utils/Assets.utils.d.ts +++ /dev/null @@ -1 +0,0 @@ -export function loadPixelAsset(source?: string): Promise; diff --git a/src/Game/Utils/Math.utils.d.ts b/src/Game/Utils/Math.utils.d.ts deleted file mode 100644 index bd91126..0000000 --- a/src/Game/Utils/Math.utils.d.ts +++ /dev/null @@ -1,69 +0,0 @@ -/** - * - * @param {Point2D} pointA - * @param {Point2D} pointB - * @param {Number} a - * @returns - */ -export function interpolate2D(pointA: Point2D, pointB: Point2D, a: number): Point2D; -/** - * - * @param {Number} num - * @param {Number} min - * @param {Number} max - * @returns - */ -export function clampNumber(num: number, min: number, max: number): number; -/** - * - * @param {Point2D} point - * @param {Point2D} min - * @param {Point2D} max - * @returns - */ -export function clamp2D(point: Point2D, min: Point2D, max: Point2D): Point2D; -/** - * - * @param {Number} x - * @param {Number} y - * @param {Number} a - * @returns - */ -export function interpolate(x: number, y: number, a: number): number; -/** - * Returns a random integer between min (inclusive) and max (inclusive). - * The value is no lower than min (or the next integer greater than min - * if min isn't an integer) and no greater than max (or the next integer - * lower than max if max isn't an integer). - * @param {Number} min - * @param {Number} max - * @returns - */ -export function getRandomInt(min: number, max: number): number; -/** - * - * @param {Array} array - * @returns - */ -export function selectRandom(array: any[]): any; -/** - * - * @param {Number} val - * @param {Number} by - * @returns - */ -export function integerDivision(val: number, by: number): number; -export class Point2D { - /** - * Point2D object - * @param {Number} x - * @param {Number} y - */ - constructor(x?: number, y?: number); - _x: number; - _y: number; - getX(): number; - setX(x: any): void; - getY(): number; - setY(y: any): void; -} diff --git a/src/Game/Utils/PRNG.utils.d.ts b/src/Game/Utils/PRNG.utils.d.ts deleted file mode 100644 index e69de29..0000000 diff --git a/src/Game/Utils/Sprites.utils.d.ts b/src/Game/Utils/Sprites.utils.d.ts deleted file mode 100644 index 68261c4..0000000 --- a/src/Game/Utils/Sprites.utils.d.ts +++ /dev/null @@ -1,8 +0,0 @@ -/** - * Creates new PIXI.Sprite object from existing SpriteSheet (Atlas) - * @param {String} source - * @param {PIXI.Rectangle} rectangle - * @returns - */ -export function getSpriteFromAtlas(source: string, rectangle: PIXI.Rectangle): PIXI.Sprite; -import * as PIXI from "../../pixi/pixi.mjs"; diff --git a/src/Game/Utils/Storage.util.d.ts b/src/Game/Utils/Storage.util.d.ts deleted file mode 100644 index 142d39b..0000000 --- a/src/Game/Utils/Storage.util.d.ts +++ /dev/null @@ -1,33 +0,0 @@ -/** - * - * @param {Object} states - */ -export function StateStorage(states: Object): void; -export class StateStorage { - /** - * - * @param {Object} states - */ - constructor(states: Object); - states: { - constructor: Function; - toString(): string; - toLocaleString(): string; - valueOf(): Object; - hasOwnProperty(v: PropertyKey): boolean; - isPrototypeOf(v: Object): boolean; - propertyIsEnumerable(v: PropertyKey): boolean; - }; - listeners: any[]; - subscribe: (func: any) => void; - update: (changes: any) => void; - get: () => { - constructor: Function; - toString(): string; - toLocaleString(): string; - valueOf(): Object; - hasOwnProperty(v: PropertyKey): boolean; - isPrototypeOf(v: Object): boolean; - propertyIsEnumerable(v: PropertyKey): boolean; - }; -} diff --git a/src/Game/Utils/World.utils.d.ts b/src/Game/Utils/World.utils.d.ts deleted file mode 100644 index 80d398a..0000000 --- a/src/Game/Utils/World.utils.d.ts +++ /dev/null @@ -1 +0,0 @@ -export function addToViewport(object: any): void; diff --git a/src/Game/Viewport/Viewport.d.ts b/src/Game/Viewport/Viewport.d.ts deleted file mode 100644 index cb0ff5c..0000000 --- a/src/Game/Viewport/Viewport.d.ts +++ /dev/null @@ -1 +0,0 @@ -export {}; diff --git a/src/Game/WorldChunk/WorldChunk.d.ts b/src/Game/WorldChunk/WorldChunk.d.ts deleted file mode 100644 index ee81a9d..0000000 --- a/src/Game/WorldChunk/WorldChunk.d.ts +++ /dev/null @@ -1,2 +0,0 @@ -export function createWorldChunk(): PIXI.Container; -import * as PIXI from "../../pixi/pixi.mjs"; diff --git a/src/Game/WorldGeneration/WorldGeneration.d.ts b/src/Game/WorldGeneration/WorldGeneration.d.ts deleted file mode 100644 index d8f999f..0000000 --- a/src/Game/WorldGeneration/WorldGeneration.d.ts +++ /dev/null @@ -1,80 +0,0 @@ -export function worldCoordinatesToChunkIndex(x: any, y: any): { - x: number; - y: number; -}; -export function worldCoordinatesToChunkIndexesCoordinates(x: any, y: any): { - x: number; - y: number; -}; -export function worldCoordinatesToChunkLocalCoordinates(x: any, y: any): { - x: number; - y: number; -}; -/** - * - * @param {Number} x world coordinates - * @param {Number} y world coordinates - */ -export function getChunk(x: number, y: number): any; -export function updateChunksVisibility(): void; -/** - * - * @param {*} chunk from WORLD_CHUNKS - * @param {PIXI.Container} object - * @param {*} props any props - * @param {Number} ceiledX - * @param {Number} ceiledY - */ -export function addToTerrain(chunk: any, object: PIXI.Container, props: any, ceiledX: number, ceiledY: number): void; -/** - * - * @param {*} chunk from WORLD_CHUNKS - * @param {PIXI.Container} object - * @param {*} props any props - * @param {Number} ceiledX - * @param {Number} ceiledY - */ -export function addToVegetation(chunk: any, object: PIXI.Container, props: any, ceiledX: number, ceiledY: number): void; -/** - * - * @param {*} chunk from WORLD_CHUNKS - * @param {PIXI.Container} object - * @param {*} props any props - * @param {Number} ceiledX - * @param {Number} ceiledY - */ -export function addToBuildings(chunk: any, object: PIXI.Container, props: any, ceiledX: number, ceiledY: number): void; -/** - * - * @param {Number} x world coordinates - * @param {Number} y world coordinates - * @param {PIXI.Container} object object to remove - */ -export function removeFromTerrain(x: number, y: number, object: PIXI.Container): void; -/** - * - * @param {Number} x world coordinates - * @param {Number} y world coordinates - * @param {PIXI.Container} object object to remove - */ -export function removeFromVegetation(x: number, y: number, object: PIXI.Container): void; -/** - * - * @param {Number} x world coordinates - * @param {Number} y world coordinates - */ -export function getObjectFromTerrainLayer(x: number, y: number): any; -/** - * - * @param {Number} x world coordinates - * @param {Number} y world coordinates - */ -export function getObjectFromVegetationLayer(x: number, y: number): any; -/** - * - * @param {Number} x world coordinates - * @param {Number} y world coordinates - */ -export function getObjectFromBuildingsLayer(x: number, y: number): any; -export function createFirstWorldChunks(): void; -import * as PIXI from "../../pixi/pixi.mjs"; diff --git a/src/UI/GlobalNamespace/GlobalNamespace.d.ts b/src/UI/GlobalNamespace/GlobalNamespace.d.ts deleted file mode 100644 index 8049fbd..0000000 --- a/src/UI/GlobalNamespace/GlobalNamespace.d.ts +++ /dev/null @@ -1,2 +0,0 @@ -export const UIGlobalPipe: StateStorage; -import { StateStorage } from "../../Game/Utils/Storage.util"; diff --git a/src/main.d.ts b/src/main.d.ts deleted file mode 100644 index e69de29..0000000 diff --git a/src/main.ts b/src/main.ts deleted file mode 100644 index e69de29..0000000