export function worldCoordinatesToChunkIndex(x: any, y: any): { x: number; y: number; }; export function worldCoordinatesToChunkIndexesCoordinates(x: any, y: any): { x: number; y: number; }; export function worldCoordinatesToChunkLocalCoordinates(x: any, y: any): { x: number; y: number; }; /** * * @param {Number} x world coordinates * @param {Number} y world coordinates */ export function getChunk(x: number, y: number): any; export function updateChunksVisibility(): void; /** * * @param {*} chunk from WORLD_CHUNKS * @param {PIXI.Container} object * @param {*} props any props * @param {Number} ceiledX * @param {Number} ceiledY */ export function addToTerrain(chunk: any, object: PIXI.Container, props: any, ceiledX: number, ceiledY: number): void; /** * * @param {*} chunk from WORLD_CHUNKS * @param {PIXI.Container} object * @param {*} props any props * @param {Number} ceiledX * @param {Number} ceiledY */ export function addToVegetation(chunk: any, object: PIXI.Container, props: any, ceiledX: number, ceiledY: number): void; /** * * @param {*} chunk from WORLD_CHUNKS * @param {PIXI.Container} object * @param {*} props any props * @param {Number} ceiledX * @param {Number} ceiledY */ export function addToBuildings(chunk: any, object: PIXI.Container, props: any, ceiledX: number, ceiledY: number): void; /** * * @param {Number} x world coordinates * @param {Number} y world coordinates * @param {PIXI.Container} object object to remove */ export function removeFromTerrain(x: number, y: number, object: PIXI.Container): void; /** * * @param {Number} x world coordinates * @param {Number} y world coordinates * @param {PIXI.Container} object object to remove */ export function removeFromVegetation(x: number, y: number, object: PIXI.Container): void; /** * * @param {Number} x world coordinates * @param {Number} y world coordinates */ export function getObjectFromTerrainLayer(x: number, y: number): any; /** * * @param {Number} x world coordinates * @param {Number} y world coordinates */ export function getObjectFromVegetationLayer(x: number, y: number): any; /** * * @param {Number} x world coordinates * @param {Number} y world coordinates */ export function getObjectFromBuildingsLayer(x: number, y: number): any; export function createFirstWorldChunks(): void; import * as PIXI from "../../pixi/pixi.mjs";