hotfix for terrain tiles

This commit is contained in:
TorgaW 2024-04-15 01:01:49 +03:00
parent 6a00a7eab3
commit 379a2c4b4f
2 changed files with 10 additions and 10 deletions

View File

@ -127,7 +127,7 @@ export function fillWorldGenChunk(chunk, x, y) {
let sTint = new RGBColor(255, 255, 255).multiplyByNumber(terrainTintCue.getValueAt(res)).toNumber(); let sTint = new RGBColor(255, 255, 255).multiplyByNumber(terrainTintCue.getValueAt(res)).toNumber();
res = Math.floor(terrainCue.getValueAt(res)); res = Math.floor(terrainCue.getValueAt(res));
let terrainTile = new TerrainTile(); let terrainTile = new TerrainTile(false);
terrainTile.spriteSheetPath = "assets/images/world/world_terrain_atlas.png"; terrainTile.spriteSheetPath = "assets/images/world/world_terrain_atlas.png";
terrainTile.frame = new Rectangle(terrainSpriteList[res].x, terrainSpriteList[res].y, 16, 16); terrainTile.frame = new Rectangle(terrainSpriteList[res].x, terrainSpriteList[res].y, 16, 16);
terrainTile.props = new TerrainTileProps(terrainTypeList[res], res*5); terrainTile.props = new TerrainTileProps(terrainTypeList[res], res*5);

View File

@ -33,7 +33,7 @@ export class TerrainTile extends SceneObject
spriteSheetPath = ""; spriteSheetPath = "";
frame = new Rectangle(); frame = new Rectangle();
#printed = false; // #printed = false;
onInit() onInit()
{ {
@ -41,12 +41,12 @@ export class TerrainTile extends SceneObject
this.drawObject = getSpriteFromAtlas(this.spriteSheetPath, this.frame); this.drawObject = getSpriteFromAtlas(this.spriteSheetPath, this.frame);
}; };
tick(ticker) // tick(ticker)
{ // {
if(!this.#printed) // if(!this.#printed)
{ // {
console.log(this.props); // console.log(this.props);
this.#printed = true; // this.#printed = true;
} // }
} // }
}; };