97 lines
1.7 KiB
JavaScript
97 lines
1.7 KiB
JavaScript
import Alea from "alea";
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import { Container } from "../../pixi/pixi.mjs";
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import { GameScene } from "../GameScene/GameScene";
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export let BC_APP;
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export function setBC_APP(app) {
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BC_APP = app;
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};
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/**
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* @type Container
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*/
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export let BC_VIEWPORT;
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export function setBC_VIEWPORT(viewport) {
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BC_VIEWPORT = viewport;
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};
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/**
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* {PIXI.Container}
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*/
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export let BC_WORLD;
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export function setBC_WORLD(world) {
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BC_WORLD = world;
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};
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/**
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* {PIXI.Container}
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*/
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export let BC_SELECTION;
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export function setBC_SELECTION(selection) {
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BC_SELECTION = selection;
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};
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/**
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* {PIXI.Container}
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*/
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export let BC_NPC_LAYER;
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export function setBC_NPC_LAYER(npc_layer) {
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BC_NPC_LAYER = npc_layer;
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};
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// export let BC_TERRAIN;
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export let BC_TERRAIN_SETTINGS = {
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tileSize: 16,
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scale: 8.0
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}
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// export let BC_TERRAIN_VAULT = {};
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// export function setBC_TERRAIN(terrain) {
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// BC_TERRAIN = terrain;
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// };
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// export let BC_VEGETATION;
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// export let BC_VEGETATION_VAULT = {};
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// export function setBC_VEGETATION(veg) {
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// BC_VEGETATION = veg;
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// };
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export let BC_SPRITES_SETTINGS = {
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defaultSize: 16,
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scale: 8.0
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};
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// export let BC_CHUNKS_VAULT = {};
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export let BC_CHUNKS_SETTINGS = {
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width: 20, //tiles
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height: 20, //tiles
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};
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export const BC_CAMERA = {
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position: {x: 0.0, y: 0.0},
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offset_position: {x: 0.0, y: 0.0},
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zoom: 1.0,
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targetZoom: 1.0,
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minZoom: 0.25,
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maxZoom: 1.2,
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zoomStep: 0.05,
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};
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export let PRNG = new Alea();
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export function setNewPRNG(prng) {
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PRNG = prng;
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};
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export const BC_BUILDING_PLACEHOLDERS = [];
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/**
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* @type GameScene
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*/
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export let BC_CURRENT_SCENE;
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/**
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*
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* @param {GameScene} scene new scene
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*/
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export function setBC_CURRENT_SCENE(scene) {
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BC_CURRENT_SCENE = scene;
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}; |