27 Commits

Author SHA1 Message Date
2312b96115 finished all tasks 2024-05-07 23:39:42 +03:00
8abe52eca8 terrain generation changed 2024-05-07 23:04:23 +03:00
0fe482a152 terrain generation improvement 2024-04-26 15:51:07 +03:00
d1c3766c98 redraw textures and added new async task system 2024-04-21 23:47:45 +03:00
815422f8e4 fixed PathFinder and now it is async 2024-04-21 00:09:06 +03:00
fdfa7bd7cb temporarily switched to dijkstra's algorithm 2024-04-19 16:33:20 +03:00
c1831994a2 some fixes 2024-04-19 16:05:51 +03:00
6df6956133 update pixi to 8.1.0; fixed navigation issue when path was unreachable 2024-04-19 12:16:59 +03:00
2a69d4ad25 NPC 2024-04-17 21:56:04 +03:00
6e33c8a99c removed a lot of logs and started A* implementation 2024-04-17 01:48:48 +03:00
82c9d8374a removed junk 2024-04-15 17:13:45 +03:00
eb37486bc2 terrain generation completed with object system 2024-04-15 17:12:34 +03:00
379a2c4b4f hotfix for terrain tiles 2024-04-15 01:01:49 +03:00
6a00a7eab3 fixed zIndex on terrain 2024-04-15 00:59:32 +03:00
0e0639bbb7 fixed naming and complete terrain tiles generation with object system 2024-04-15 00:58:17 +03:00
94f66a2818 added Scene, SceneObject, TickHandler and more. Part II 2024-04-14 17:22:51 +03:00
0f130ad7e5 GameObject base class is implemented 2024-04-13 21:20:59 +03:00
77fff585d2 NPC implementation. part I 2024-04-13 20:41:01 +03:00
b4c6b97ca4 fixed day-night cycle colors and changed world generation 2024-04-11 02:49:14 +03:00
78686fd323 assets 2024-04-10 14:27:28 +03:00
24fa4203bc added sounds 2024-04-10 14:22:12 +03:00
03eb586a9d removed ts from rollup 2024-04-10 11:50:21 +03:00
c6dc0b42a0 added day-night cycle 2024-04-10 11:49:15 +03:00
aab9708ba8 added some types in WorldGeneration.js and new map alias - Vault class 2024-04-09 18:22:29 +03:00
fe2299f864 removed ts 2024-04-09 17:07:20 +03:00
4ed42f07b6 clean-up 2024-04-09 16:59:19 +03:00
f82d568788 init 2024-04-09 16:39:10 +03:00